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新"applymovement"移动补丁

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时光印记Lv.3挥金如土勋章水中王者勋章Lv3Omega红宝石发售确认纪念章Alpha蓝宝石发售确认纪念章金银好CP-Ho-oh/LUGIA【里】金银好CP-Ho-oh/LUGIA【真·正常向】异化型LUGIA【M超梦版】

发表于 2016-1-17 16:06:19 | 显示全部楼层 |阅读模式
本帖最后由 jiangzhengwenjz 于 2016-1-18 10:47 编辑

下载地址:
movements.zip (1.71 KB, 下载次数: 328)
这个是为了扩充火红的移动而制作的,新移动字节列表:(我按老版列表的格式写了一份)
  1. 0xAA - move up backwards (very slow)
  2. 0xAB - move down backwards (very slow)
  3. 0xAC - move right backwards (very slow)
  4. 0xAD - move left backwards (very slow)
  5. 0xAE - move up backwards (slow)
  6. 0xAF - move down backwards (slow)
  7. 0xB0 - move right backwards (slow)
  8. 0xB1 - move left backwards (slow)
  9. 0xB2 - move up backwards (normal)
  10. 0xB3 - move down backwards (normal)
  11. 0xB4 - move right backwards (normal)
  12. 0xB5 - move left backwards (normal)
  13. 0xB6 - move up backwards (fast)
  14. 0xB7 - move down backwards (fast)
  15. 0xB8 - move right backwards (fast)
  16. 0xB9 - move left backwards (fast)
  17. 0xBA - jump up backwards (2 squares)
  18. 0xBB - jump down backwards (2 squares)
  19. 0xBC - jump right backwards (2 squares)
  20. 0xBD - jump left backwards (2 squares)
  21. 0xBE - jump up backwards (1 squares)
  22. 0xBF - jump down backwards (1 squares)
  23. 0xC0 - jump right backwards (1 squares)
  24. 0xC1 - jump left backwards (1 squares)
  25. 0xC2 - face down and move left-down (normal)
  26. 0xC3 - face up and move left-up (normal)
  27. 0xC4 - face left and move left-down (normal)
  28. 0xC5 - face right and move right-down (normal)
  29. 0xC6 - face down and move right-down (normal)
  30. 0xC7 - face up and move right-up (normal)
  31. 0xC8 - face left and move left-up (normal)
  32. 0xC9 - face right and move right-up (normal)
复制代码
后8个为斜走,可用在楼梯上,前面的均是倒走,可用于心魂主角被阿银踹开、NPC退下之类的剧情。
所有这些移动的预览:

然后是源码,如果新增的话沿用我这个源码会方便点:
  1. .equ ins_ofs, 0x8F802A8
  2. .thumb
  3. .align 2
  4. table_expansion:
  5. .word ins_ofs+walk_ldmu, ins_ofs+walk_lumd, ins_ofs+walk_llmr, ins_ofs+walk_lrml
  6. .word ins_ofs+go_ldmu, ins_ofs+go_lumd, ins_ofs+go_llmr, ins_ofs+go_lrml
  7. .word ins_ofs+pulse_ldmu, ins_ofs+pulse_lumd, ins_ofs+pulse_llmr, ins_ofs+pulse_lrml
  8. .word ins_ofs+run_ldmu, ins_ofs+run_lumd, ins_ofs+run_llmr, ins_ofs+run_lrml
  9. .word ins_ofs+jump_2sq_ldmu, ins_ofs+jump_2sq_lumd, ins_ofs+jump_2sq_llmr, ins_ofs+jump_2sq_lrml
  10. .word ins_ofs+jump_1sq_ldmu, ins_ofs+jump_1sq_lumd, ins_ofs+jump_1sq_llmr, ins_ofs+jump_1sq_lrml
  11. .word ins_ofs+pulse_15, ins_ofs+pulse_27, ins_ofs+pulse_35, ins_ofs+pulse_46
  12. .word ins_ofs+pulse_16, ins_ofs+pulse_28, ins_ofs+pulse_37, ins_ofs+pulse_48

  13. walk_ldmu: .word ins_ofs+walk_ldmu_func+1, ins_ofs+an_walk_dn_2+1, 0x8067935
  14. walk_lumd: .word ins_ofs+walk_lumd_func+1, ins_ofs+an_walk_dn_2+1, 0x8067935
  15. walk_llmr: .word ins_ofs+walk_llmr_func+1, ins_ofs+an_walk_dn_2+1, 0x8067935
  16. walk_lrml: .word ins_ofs+walk_lrml_func+1, ins_ofs+an_walk_dn_2+1, 0x8067935

  17. go_ldmu: .word ins_ofs+go_ldmu_func+1, ins_ofs+an_go_dn_2+1, 0x8067935
  18. go_lumd: .word ins_ofs+go_lumd_func+1, ins_ofs+an_go_dn_2+1, 0x8067935
  19. go_llmr: .word ins_ofs+go_llmr_func+1, ins_ofs+an_go_dn_2+1, 0x8067935
  20. go_lrml: .word ins_ofs+go_lrml_func+1, ins_ofs+an_go_dn_2+1, 0x8067935

  21. pulse_ldmu: .word ins_ofs+pulse_ldmu_func+1, ins_ofs+an_pulse_dn_2+1, 0x8067935
  22. pulse_lumd: .word ins_ofs+pulse_lumd_func+1, ins_ofs+an_pulse_dn_2+1, 0x8067935
  23. pulse_llmr: .word ins_ofs+pulse_llmr_func+1, ins_ofs+an_pulse_dn_2+1, 0x8067935
  24. pulse_lrml: .word ins_ofs+pulse_lrml_func+1, ins_ofs+an_pulse_dn_2+1, 0x8067935

  25. run_ldmu: .word ins_ofs+run_ldmu_func+1, ins_ofs+an_run_dn_2+1, 0x8067935
  26. run_lumd: .word ins_ofs+run_lumd_func+1, ins_ofs+an_run_dn_2+1, 0x8067935
  27. run_llmr: .word ins_ofs+run_llmr_func+1, ins_ofs+an_run_dn_2+1, 0x8067935
  28. run_lrml: .word ins_ofs+run_lrml_func+1, ins_ofs+an_run_dn_2+1, 0x8067935

  29. jump_2sq_ldmu: .word ins_ofs+jump_2sq_ldmu_func+1, ins_ofs+an_jump_2sq_dn_2+1, 0x8067935
  30. jump_2sq_lumd: .word ins_ofs+jump_2sq_lumd_func+1, ins_ofs+an_jump_2sq_dn_2+1, 0x8067935
  31. jump_2sq_llmr: .word ins_ofs+jump_2sq_llmr_func+1, ins_ofs+an_jump_2sq_dn_2+1, 0x8067935
  32. jump_2sq_lrml: .word ins_ofs+jump_2sq_lrml_func+1, ins_ofs+an_jump_2sq_dn_2+1, 0x8067935

  33. jump_1sq_ldmu: .word ins_ofs+jump_1sq_ldmu_func+1, ins_ofs+an_jump_1sq_dn_2+1, 0x8067935
  34. jump_1sq_lumd: .word ins_ofs+jump_1sq_lumd_func+1, ins_ofs+an_jump_1sq_dn_2+1, 0x8067935
  35. jump_1sq_llmr: .word ins_ofs+jump_1sq_llmr_func+1, ins_ofs+an_jump_1sq_dn_2+1, 0x8067935
  36. jump_1sq_lrml: .word ins_ofs+jump_1sq_lrml_func+1, ins_ofs+an_jump_1sq_dn_2+1, 0x8067935

  37. pulse_15: .word ins_ofs+pulse_15_func+1, ins_ofs+pulse15_func_2+1, 0x8067935
  38. pulse_27: .word ins_ofs+pulse_27_func+1, ins_ofs+pulse15_func_2+1, 0x8067935
  39. pulse_35: .word ins_ofs+pulse_35_func+1, ins_ofs+pulse15_func_2+1, 0x8067935
  40. pulse_46: .word ins_ofs+pulse_46_func+1, ins_ofs+pulse15_func_2+1, 0x8067935
  41. pulse_16: .word ins_ofs+pulse_16_func+1, ins_ofs+pulse16_func_2+1, 0x8067935
  42. pulse_28: .word ins_ofs+pulse_28_func+1, ins_ofs+pulse16_func_2+1, 0x8067935
  43. pulse_37: .word ins_ofs+pulse_37_func+1, ins_ofs+pulse16_func_2+1, 0x8067935
  44. pulse_48: .word ins_ofs+pulse_48_func+1, ins_ofs+pulse16_func_2+1, 0x8067935

  45. pulse_15_func:
  46. push {r4, r5, lr}
  47. mov r4, r0
  48. mov r5, r1
  49. mov r2, #1
  50. mov r3, #0
  51. bl an_run_any_f
  52. mov r0, r4
  53. mov r1, r5
  54. bl pulse15_func_2
  55. lsl r0, r0, #0x18
  56. lsr r0, r0, #0x18
  57. pop {r4, r5, pc}
  58. .ltorg

  59. pulse_27_func:
  60. push {r4, r5, lr}
  61. mov r4, r0
  62. mov r5, r1
  63. mov r2, #2
  64. mov r3, #0
  65. bl an_run_any_f
  66. mov r0, r4
  67. mov r1, r5
  68. bl pulse15_func_2
  69. lsl r0, r0, #0x18
  70. lsr r0, r0, #0x18
  71. pop {r4, r5, pc}
  72. .ltorg

  73. pulse_35_func:
  74. push {r4, r5, lr}
  75. mov r4, r0
  76. mov r5, r1
  77. mov r2, #3
  78. mov r3, #0
  79. bl an_run_any_f
  80. mov r0, r4
  81. mov r1, r5
  82. bl pulse15_func_2
  83. lsl r0, r0, #0x18
  84. lsr r0, r0, #0x18
  85. pop {r4, r5, pc}
  86. .ltorg

  87. pulse_46_func:
  88. push {r4, r5, lr}
  89. mov r4, r0
  90. mov r5, r1
  91. mov r2, #4
  92. mov r3, #0
  93. bl an_run_any_f
  94. mov r0, r4
  95. mov r1, r5
  96. bl pulse15_func_2
  97. lsl r0, r0, #0x18
  98. lsr r0, r0, #0x18
  99. pop {r4, r5, pc}
  100. .ltorg

  101. pulse_16_func:
  102. push {r4, r5, lr}
  103. mov r4, r0
  104. mov r5, r1
  105. mov r2, #1
  106. mov r3, #0
  107. bl an_run_any_g
  108. mov r0, r4
  109. mov r1, r5
  110. bl pulse16_func_2
  111. lsl r0, r0, #0x18
  112. lsr r0, r0, #0x18
  113. pop {r4, r5, pc}
  114. .ltorg

  115. pulse_28_func:
  116. push {r4, r5, lr}
  117. mov r4, r0
  118. mov r5, r1
  119. mov r2, #2
  120. mov r3, #0
  121. bl an_run_any_g
  122. mov r0, r4
  123. mov r1, r5
  124. bl pulse16_func_2
  125. lsl r0, r0, #0x18
  126. lsr r0, r0, #0x18
  127. pop {r4, r5, pc}
  128. .ltorg

  129. pulse_37_func:
  130. push {r4, r5, lr}
  131. mov r4, r0
  132. mov r5, r1
  133. mov r2, #3
  134. mov r3, #0
  135. bl an_run_any_g
  136. mov r0, r4
  137. mov r1, r5
  138. bl pulse16_func_2
  139. lsl r0, r0, #0x18
  140. lsr r0, r0, #0x18
  141. pop {r4, r5, pc}
  142. .ltorg

  143. pulse_48_func:
  144. push {r4, r5, lr}
  145. mov r4, r0
  146. mov r5, r1
  147. mov r2, #4
  148. mov r3, #0
  149. bl an_run_any_g
  150. mov r0, r4
  151. mov r1, r5
  152. bl pulse16_func_2
  153. lsl r0, r0, #0x18
  154. lsr r0, r0, #0x18
  155. pop {r4, r5, pc}
  156. .ltorg

  157. pulse15_func_2:
  158. push {r4, lr}
  159. mov r4, r1
  160. bl sub_8064788_f
  161. ldr r1, =0x8064D65
  162. bx r1
  163. .ltorg

  164. pulse16_func_2:
  165. push {r4, lr}
  166. mov r4, r1
  167. bl sub_8064788_g
  168. ldr r1, =0x8064D65
  169. bx r1
  170. .ltorg

  171. sub_8064788_f:
  172. push {r4, r5, lr}
  173. mov r4, r0
  174. mov r5, r1
  175. mov r0, r5
  176. bl obj_npc_ministep_f
  177. ldr r1, =0x8064795
  178. bx r1
  179. .ltorg

  180. sub_8064788_g:
  181. push {r4, r5, lr}
  182. mov r4, r0
  183. mov r5, r1
  184. mov r0, r5
  185. bl obj_npc_ministep_g
  186. ldr r1, =0x8064795
  187. bx r1
  188. .ltorg

  189. obj_npc_ministep_f:
  190. push {r4, r5, lr}
  191. mov r4, r0
  192. ldr r5, =0x83a71b0
  193. mov r0, #0x36
  194. ldrsh r2, [r4, r0]
  195. lsl r0, r2, #1
  196. add r0, r0, r5
  197. mov r3, #0x38
  198. ldrsh r1, [r4, r3]
  199. mov r3, #0
  200. ldrsh r0, [r0, r3]
  201. cmp r1, r0
  202. bge loc_8068BB4_f
  203. ldr r1, =0x83A719C
  204. lsl r0, r2, #2
  205. add r0, r0, r1
  206. mov r1, #0x38
  207. ldrsh r2, [r4, r1]
  208. ldr r0, [r0]
  209. lsl r2, r2, #2
  210. add r2, r2, r0
  211. ldrh r1, [r4, #0x34]
  212. lsl r1, r1, #0x18
  213. lsr r1, r1, #0x18
  214. ldr r0, =ins_ofs+custom_table
  215. sub r1, #1
  216. lsl r1, r1, #1
  217. ldrsh r1, [r0, r1]
  218. ldr r2, [r2]
  219. mov r0, r4
  220. bl bx_r2
  221. ldr r0, =0x8068B8D
  222. bx r0

  223. loc_8068BB4_f:
  224. mov r0, #0
  225. pop {r4, r5, pc}
  226. .ltorg

  227. obj_npc_ministep_g:
  228. push {r4, r5, lr}
  229. mov r4, r0
  230. ldr r5, =0x83a71b0
  231. mov r0, #0x36
  232. ldrsh r2, [r4, r0]
  233. lsl r0, r2, #1
  234. add r0, r0, r5
  235. mov r3, #0x38
  236. ldrsh r1, [r4, r3]
  237. mov r3, #0
  238. ldrsh r0, [r0, r3]
  239. cmp r1, r0
  240. bge loc_8068BB4_g
  241. ldr r1, =0x83A719C
  242. lsl r0, r2, #2
  243. add r0, r0, r1
  244. mov r1, #0x38
  245. ldrsh r2, [r4, r1]
  246. ldr r0, [r0]
  247. lsl r2, r2, #2
  248. add r2, r2, r0
  249. ldrh r1, [r4, #0x34]
  250. lsl r1, r1, #0x18
  251. lsr r1, r1, #0x18
  252. ldr r0, =ins_ofs+custom_table
  253. add r1, #3
  254. lsl r1, r1, #1
  255. ldrsh r1, [r0, r1]
  256. ldr r2, [r2]
  257. mov r0, r4
  258. bl bx_r2
  259. ldr r0, =0x8068B8D
  260. bx r0

  261. loc_8068BB4_g:
  262. mov r0, #0
  263. pop {r4, r5, pc}
  264. .ltorg

  265. an_run_any_f:
  266. push {r4-r7, lr}
  267. mov r7, r8
  268. push {r7}
  269. sub sp, sp, #0x14
  270. mov r5, r0
  271. mov r8, r1
  272. mov r4, r3
  273. lsl r2, r2, #0x18
  274. lsr r2, r2, #0x18
  275. lsl r4, r4, #0x18
  276. lsr r4, r4, #0x18
  277. mov r1, sp
  278. ldr r0, =0x83a6884
  279. ldmia r0!, {r3, r6, r7}
  280. stmia r1!, {r3, r6, r7}
  281. ldmia r0!, {r3, r6}
  282. stmia r1!, {r3, r6}
  283. mov r0, r5
  284. mov r1, r8
  285. mov r3, r4
  286. bl npc_apply_direction_f
  287. ldr r7, =0x8064729
  288. bx r7
  289. .ltorg

  290. npc_apply_direction_f:
  291. push {r4-r6, lr}
  292. mov r6, r9
  293. mov r5, r8
  294. push {r5, r6}
  295. sub sp, sp, #4
  296. mov r8, r0
  297. mov r9, r1
  298. mov r4, r2
  299. mov r6, r3
  300. lsl r4, r4, #0x18
  301. lsr r4, r4, #0x18
  302. lsl r6, r6, #0x18
  303. lsr r6, r6, #0x18
  304. ldrh r1, [r0, #0x10]
  305. mov r0, sp
  306. strh r1, [r0, #0]
  307. mov r1, r8
  308. ldrh r0, [r1, #0x12]
  309. mov r5, sp
  310. add r5, #2
  311. strh r0, [r5]
  312. mov r0, r8
  313. mov r1, r4
  314. ldr r3, =0x805FBDD
  315. bl bx_r3
  316. ldr r1, =ins_ofs+custom_table
  317. sub r2, r4, #1
  318. lsl r2, r2, #1
  319. ldrsh r0, [r1, r2]
  320. ldr r1, =0x80646AD
  321. bx r1
  322. .ltorg

  323. an_run_any_g:
  324. push {r4-r7, lr}
  325. mov r7, r8
  326. push {r7}
  327. sub sp, sp, #0x14
  328. mov r5, r0
  329. mov r8, r1
  330. mov r4, r3
  331. lsl r2, r2, #0x18
  332. lsr r2, r2, #0x18
  333. lsl r4, r4, #0x18
  334. lsr r4, r4, #0x18
  335. mov r1, sp
  336. ldr r0, =0x83a6884
  337. ldmia r0!, {r3, r6, r7}
  338. stmia r1!, {r3, r6, r7}
  339. ldmia r0!, {r3, r6}
  340. stmia r1!, {r3, r6}
  341. mov r0, r5
  342. mov r1, r8
  343. mov r3, r4
  344. bl npc_apply_direction_g
  345. ldr r7, =0x8064729
  346. bx r7
  347. .ltorg

  348. npc_apply_direction_g:
  349. push {r4-r6, lr}
  350. mov r6, r9
  351. mov r5, r8
  352. push {r5, r6}
  353. sub sp, sp, #4
  354. mov r8, r0
  355. mov r9, r1
  356. mov r4, r2
  357. mov r6, r3
  358. lsl r4, r4, #0x18
  359. lsr r4, r4, #0x18
  360. lsl r6, r6, #0x18
  361. lsr r6, r6, #0x18
  362. ldrh r1, [r0, #0x10]
  363. mov r0, sp
  364. strh r1, [r0, #0]
  365. mov r1, r8
  366. ldrh r0, [r1, #0x12]
  367. mov r5, sp
  368. add r5, #2
  369. strh r0, [r5]
  370. mov r0, r8
  371. mov r1, r4
  372. ldr r3, =0x805FBDD
  373. bl bx_r3
  374. ldr r1, =ins_ofs+custom_table
  375. add r2, r4, #3
  376. lsl r2, r2, #1
  377. ldrsh r0, [r1, r2]
  378. ldr r1, =0x80646AD
  379. bx r1
  380. .ltorg

  381. .align 2
  382. custom_table: .hword 5, 7, 5, 6, 6, 8, 7, 8

  383. jump_1sq_ldmu_func:
  384. push {r4, r5, lr}
  385. sub sp, sp, #4
  386. mov r4, r0
  387. mov r5, r1
  388. mov r0, #2
  389. str r0, [sp]
  390. mov r0, r4
  391. mov r2, #1
  392. mov r3, #1
  393. bl maybe_shadow_1
  394. mov r0, r4
  395. mov r1, r5
  396. bl an_jump_1sq_dn_2
  397. lsl r0, r0, #0x18
  398. lsr r0, r0, #0x18
  399. add sp, sp, #4
  400. pop {r4, r5, pc}
  401. .ltorg

  402. jump_1sq_lumd_func:
  403. push {r4, r5, lr}
  404. sub sp, sp, #4
  405. mov r4, r0
  406. mov r5, r1
  407. mov r0, #2
  408. str r0, [sp]
  409. mov r0, r4
  410. mov r2, #2
  411. mov r3, #1
  412. bl maybe_shadow_1
  413. mov r0, r4
  414. mov r1, r5
  415. bl an_jump_1sq_dn_2
  416. lsl r0, r0, #0x18
  417. lsr r0, r0, #0x18
  418. add sp, sp, #4
  419. pop {r4, r5, pc}
  420. .ltorg

  421. jump_1sq_llmr_func:
  422. push {r4, r5, lr}
  423. sub sp, sp, #4
  424. mov r4, r0
  425. mov r5, r1
  426. mov r0, #2
  427. str r0, [sp]
  428. mov r0, r4
  429. mov r2, #3
  430. mov r3, #1
  431. bl maybe_shadow_1
  432. mov r0, r4
  433. mov r1, r5
  434. bl an_jump_1sq_dn_2
  435. lsl r0, r0, #0x18
  436. lsr r0, r0, #0x18
  437. add sp, sp, #4
  438. pop {r4, r5, pc}
  439. .ltorg

  440. jump_1sq_lrml_func:
  441. push {r4, r5, lr}
  442. sub sp, sp, #4
  443. mov r4, r0
  444. mov r5, r1
  445. mov r0, #2
  446. str r0, [sp]
  447. mov r0, r4
  448. mov r2, #4
  449. mov r3, #1
  450. bl maybe_shadow_1
  451. mov r0, r4
  452. mov r1, r5
  453. bl an_jump_1sq_dn_2
  454. lsl r0, r0, #0x18
  455. lsr r0, r0, #0x18
  456. add sp, sp, #4
  457. pop {r4, r5, pc}
  458. .ltorg

  459. an_jump_1sq_dn_2:
  460. push {r4, r5, lr}
  461. mov r4, r0
  462. mov r5, r1
  463. bl sub_8065028
  464. ldr r1, =0x8066493
  465. bx r1
  466. .ltorg

  467. jump_2sq_ldmu_func:
  468. push {r4, r5, lr}
  469. sub sp, sp, #4
  470. mov r4, r0
  471. mov r5, r1
  472. mov r0, #0
  473. str r0, [sp, #0]
  474. mov r0, r4
  475. mov r2, #1
  476. mov r3, #2
  477. bl maybe_shadow_1
  478. mov r0, r4
  479. mov r1, r5
  480. bl an_jump_2sq_dn_2
  481. lsl r0, r0, #0x18
  482. lsr r0, r0, #0x18
  483. add sp, sp, #4
  484. pop {r4, r5, pc}
  485. .ltorg

  486. jump_2sq_lumd_func:
  487. push {r4, r5, lr}
  488. sub sp, sp, #4
  489. mov r4, r0
  490. mov r5, r1
  491. mov r0, #0
  492. str r0, [sp, #0]
  493. mov r0, r4
  494. mov r2, #2
  495. mov r3, #2
  496. bl maybe_shadow_1
  497. mov r0, r4
  498. mov r1, r5
  499. bl an_jump_2sq_dn_2
  500. lsl r0, r0, #0x18
  501. lsr r0, r0, #0x18
  502. add sp, sp, #4
  503. pop {r4, r5, pc}
  504. .ltorg

  505. jump_2sq_llmr_func:
  506. push {r4, r5, lr}
  507. sub sp, sp, #4
  508. mov r4, r0
  509. mov r5, r1
  510. mov r0, #0
  511. str r0, [sp, #0]
  512. mov r0, r4
  513. mov r2, #3
  514. mov r3, #2
  515. bl maybe_shadow_1
  516. mov r0, r4
  517. mov r1, r5
  518. bl an_jump_2sq_dn_2
  519. lsl r0, r0, #0x18
  520. lsr r0, r0, #0x18
  521. add sp, sp, #4
  522. pop {r4, r5, pc}
  523. .ltorg

  524. jump_2sq_lrml_func:
  525. push {r4, r5, lr}
  526. sub sp, sp, #4
  527. mov r4, r0
  528. mov r5, r1
  529. mov r0, #0
  530. str r0, [sp, #0]
  531. mov r0, r4
  532. mov r2, #4
  533. mov r3, #2
  534. bl maybe_shadow_1
  535. mov r0, r4
  536. mov r1, r5
  537. bl an_jump_2sq_dn_2
  538. lsl r0, r0, #0x18
  539. lsr r0, r0, #0x18
  540. add sp, sp, #4
  541. pop {r4, r5, pc}
  542. .ltorg

  543. maybe_shadow_1:
  544. push {r4, r5, lr}
  545. sub sp, sp, #4
  546. mov r4, r0
  547. mov r5, r1
  548. ldr r0, [sp, #0x10]
  549. lsl r2, r2, #0x18
  550. lsr r2, r2, #0x18
  551. lsl r3, r3, #0x18
  552. lsr r3, r3, #0x18
  553. lsl r0, r0, #0x18
  554. lsr r0, r0, #0x18
  555. str r0, [sp]
  556. mov r0, r4
  557. bl sub_8064E3C
  558. ldr r0, =0x8064f17
  559. bx r0
  560. .ltorg

  561. sub_8064E3C:
  562. push {r4-r7, lr}
  563. mov r7, r10
  564. mov r6, r9
  565. mov r5, r8
  566. push {r5-r7}
  567. sub sp, sp, #0x10
  568. mov r7, r0
  569. mov r10, r1
  570. mov r4, r2
  571. mov r8, r3
  572. ldr r0, [sp, #0x30]
  573. lsl r4, r4, #0x18
  574. lsr r4, r4, #0x18
  575. mov r1, r8
  576. lsl r1, r1, #0x18
  577. lsr r1, r1, #0x18
  578. mov r8, r1
  579. lsl r0, r0, #0x18
  580. lsr r0, r0, #0x18
  581. mov r9, r0
  582. ldr r1, =0x83a6958
  583. add r0, sp, #4
  584. mov r2, #6
  585. ldr r3, =0x81E5E79
  586. bl bx_r3
  587. add r5, sp, #0xc
  588. mov r0, #0
  589. strh r0, [r5]
  590. mov r6, r13
  591. add r6, #0xe
  592. strh r0, [r6]
  593. mov r0, r7
  594. mov r1, r4
  595. ldr r3, =0x805FBDD
  596. bl bx_r3
  597. mov r1, r8
  598. lsl r0, r1, #1
  599. add r0, sp
  600. add r0, #4
  601. mov r1, #0
  602. ldrsh r3, [r0, r1]
  603. str r3, [sp, #0]
  604. sub r0, r4, #1
  605. mov r1, #1
  606. eor r0, r1
  607. add r0, #1
  608. ldr r1, =0x8064E93
  609. bx r1
  610. .ltorg

  611. an_jump_2sq_dn_2:
  612. push {r4, r5, lr}
  613. mov r4, r0
  614. mov r5, r1
  615. bl sub_8065028
  616. ldr r1, =0x80650DF
  617. bx r1
  618. .ltorg

  619. sub_8065028:
  620. push {lr}
  621. bl sub_8065000
  622. ldr r1, =0x806502F
  623. bx r1
  624. .ltorg

  625. sub_8065000:
  626. push {lr}
  627. ldr r2, =ins_ofs+sub_8068D3C+1
  628. bl sub_8064F3C
  629. lsl r0, r0, #0x18
  630. lsr r0, r0, #0x18
  631. pop {pc}
  632. .ltorg

  633. sub_8068D3C:
  634. push {r4-r6, lr}
  635. sub sp, sp, #0xc
  636. mov r4, r0
  637. ldr r1, =0x83a71f8
  638. mov r0, sp
  639. mov r2, #6
  640. ldr r3, =0x81E5E79
  641. bl bx_r3
  642. add r5, sp, #8
  643. ldr r1, =0x83a71fe
  644. mov r0, r5
  645. mov r2, #3
  646. ldr r3, =0x81E5E79
  647. bl bx_r3
  648. mov r6, #0
  649. mov r1, #0x36
  650. ldrsh r0, [r4, r1]
  651. cmp r0, #0
  652. beq loc_8068D6E
  653. ldrh r1, [r4, #0x34]
  654. lsl r1, r1, #0x18
  655. lsr r1, r1, #0x18
  656. sub r1, #1
  657. mov r0, #1
  658. eor r1, r0
  659. add r1, #1
  660. ldr r0, =0x8068D69
  661. bx r0
  662. loc_8068D6E:
  663. ldr r0, =0x8068D6F
  664. bx r0
  665. .ltorg

  666. sub_8064F3C:
  667. push {r4-r7, lr}
  668. mov r7, r8
  669. push {r7}
  670. sub sp, sp, #0x10
  671. mov r6, r0
  672. mov r7, r1
  673. mov r4, r2
  674. ldr r1, =0x83a695e
  675. add r0, sp, #4
  676. mov r2, #6
  677. ldr r3, =0x81E5E79
  678. bl bx_r3
  679. mov r0, r7
  680. bl bx_r4
  681. lsl r0, r0, #0x18
  682. lsr r0, r0, #0x18
  683. mov r8, r0
  684. cmp r0, #1
  685. bne loc_8064FCC
  686. mov r1, #0x36
  687. ldrsh r0, [r7, r1]
  688. lsl r0, r0, #1
  689. add r0, sp
  690. add r0, #4
  691. mov r2, #0
  692. ldrsh r0, [r0, r2]
  693. cmp r0, #0
  694. beq loc_8064FCC
  695. add r4, sp, #0xc
  696. mov r0, #0
  697. strh r0, [r4]
  698. mov r5, r13
  699. add r5, #0xe
  700. strh r0, [r5]
  701. ldrb r0, [r6, #0x18]
  702. lsr r0, r0, #4
  703. sub r0, #1
  704. mov r1, #1
  705. eor r0, r1
  706. add r0, #1
  707. ldr r1, =0x8064F87
  708. bx r1

  709. loc_8064FCC:
  710. ldr r1, =0x8064fcd
  711. bx r1
  712. .ltorg

  713. run_ldmu_func:
  714. push {r4, r5, lr}
  715. mov r4, r0
  716. mov r5, r1
  717. mov r2, #1
  718. mov r3, #1
  719. bl an_run_any
  720. mov r0, r4
  721. mov r1, r5
  722. bl an_run_dn_2
  723. lsl r0, r0, #0x18
  724. lsr r0, r0, #0x18
  725. pop {r4, r5, pc}
  726. .ltorg

  727. run_lumd_func:
  728. push {r4, r5, lr}
  729. mov r4, r0
  730. mov r5, r1
  731. mov r2, #2
  732. mov r3, #1
  733. bl an_run_any
  734. mov r0, r4
  735. mov r1, r5
  736. bl an_run_dn_2
  737. lsl r0, r0, #0x18
  738. lsr r0, r0, #0x18
  739. pop {r4, r5, pc}
  740. .ltorg

  741. run_llmr_func:
  742. push {r4, r5, lr}
  743. mov r4, r0
  744. mov r5, r1
  745. mov r2, #3
  746. mov r3, #1
  747. bl an_run_any
  748. mov r0, r4
  749. mov r1, r5
  750. bl an_run_dn_2
  751. lsl r0, r0, #0x18
  752. lsr r0, r0, #0x18
  753. pop {r4, r5, pc}
  754. .ltorg

  755. run_lrml_func:
  756. push {r4, r5, lr}
  757. mov r4, r0
  758. mov r5, r1
  759. mov r2, #4
  760. mov r3, #1
  761. bl an_run_any
  762. mov r0, r4
  763. mov r1, r5
  764. bl an_run_dn_2
  765. lsl r0, r0, #0x18
  766. lsr r0, r0, #0x18
  767. pop {r4, r5, pc}
  768. .ltorg

  769. an_run_dn_2:
  770. push {r4, lr}
  771. mov r4, r1
  772. bl sub_8064788
  773. ldr r1, =0x80652F5
  774. bx r1
  775. .ltorg

  776. pulse_ldmu_func:
  777. push {r4, r5, lr}
  778. mov r4, r0
  779. mov r5, r1
  780. mov r2, #1
  781. mov r3, #0
  782. bl an_run_any
  783. mov r0, r4
  784. mov r1, r5
  785. bl an_pulse_dn_2
  786. lsl r0, r0, #0x18
  787. lsr r0, r0, #0x18
  788. pop {r4, r5, pc}
  789. .ltorg

  790. pulse_lumd_func:
  791. push {r4, r5, lr}
  792. mov r4, r0
  793. mov r5, r1
  794. mov r2, #2
  795. mov r3, #0
  796. bl an_run_any
  797. mov r0, r4
  798. mov r1, r5
  799. bl an_pulse_dn_2
  800. lsl r0, r0, #0x18
  801. lsr r0, r0, #0x18
  802. pop {r4, r5, pc}
  803. .ltorg

  804. pulse_llmr_func:
  805. push {r4, r5, lr}
  806. mov r4, r0
  807. mov r5, r1
  808. mov r2, #3
  809. mov r3, #0
  810. bl an_run_any
  811. mov r0, r4
  812. mov r1, r5
  813. bl an_pulse_dn_2
  814. lsl r0, r0, #0x18
  815. lsr r0, r0, #0x18
  816. pop {r4, r5, pc}
  817. .ltorg

  818. pulse_lrml_func:
  819. push {r4, r5, lr}
  820. mov r4, r0
  821. mov r5, r1
  822. mov r2, #4
  823. mov r3, #0
  824. bl an_run_any
  825. mov r0, r4
  826. mov r1, r5
  827. bl an_pulse_dn_2
  828. lsl r0, r0, #0x18
  829. lsr r0, r0, #0x18
  830. pop {r4, r5, pc}
  831. .ltorg

  832. an_run_any:
  833. push {r4-r7, lr}
  834. mov r7, r8
  835. push {r7}
  836. sub sp, sp, #0x14
  837. mov r5, r0
  838. mov r8, r1
  839. mov r4, r3
  840. lsl r2, r2, #0x18
  841. lsr r2, r2, #0x18
  842. lsl r4, r4, #0x18
  843. lsr r4, r4, #0x18
  844. mov r1, sp
  845. ldr r0, =0x83a6884
  846. ldmia r0!, {r3, r6, r7}
  847. stmia r1!, {r3, r6, r7}
  848. ldmia r0!, {r3, r6}
  849. stmia r1!, {r3, r6}
  850. mov r0, r5
  851. mov r1, r8
  852. mov r3, r4
  853. bl npc_apply_direction
  854. ldr r7, =0x8064729
  855. bx r7
  856. .ltorg

  857. npc_apply_direction:
  858. push {r4-r6, lr}
  859. mov r6, r9
  860. mov r5, r8
  861. push {r5, r6}
  862. sub sp, sp, #4
  863. mov r8, r0
  864. mov r9, r1
  865. mov r4, r2
  866. mov r6, r3
  867. lsl r4, r4, #0x18
  868. lsr r4, r4, #0x18
  869. lsl r6, r6, #0x18
  870. lsr r6, r6, #0x18
  871. ldrh r1, [r0, #0x10]
  872. mov r0, sp
  873. strh r1, [r0, #0]
  874. mov r1, r8
  875. ldrh r0, [r1, #0x12]
  876. mov r5, sp
  877. add r5, #2
  878. strh r0, [r5]
  879. mov r0, r8
  880. mov r1, r4
  881. ldr r3, =0x805FBDD
  882. bl bx_r3
  883. sub r0, r4, #1
  884. mov r1, #1
  885. eor r0, r1
  886. add r0, #1
  887. ldr r1, =0x80646AD
  888. bx r1
  889. .ltorg

  890. an_pulse_dn_2:
  891. push {r4, lr}
  892. mov r4, r1
  893. bl sub_8064788
  894. ldr r1, =0x8064D65
  895. bx r1
  896. .ltorg

  897. sub_8064788:
  898. push {r4, r5, lr}
  899. mov r4, r0
  900. mov r5, r1
  901. mov r0, r5
  902. bl obj_npc_ministep
  903. ldr r1, =0x8064795
  904. bx r1
  905. .ltorg

  906. obj_npc_ministep:
  907. push {r4, r5, lr}
  908. mov r4, r0
  909. ldr r5, =0x83a71b0
  910. mov r0, #0x36
  911. ldrsh r2, [r4, r0]
  912. lsl r0, r2, #1
  913. add r0, r0, r5
  914. mov r3, #0x38
  915. ldrsh r1, [r4, r3]
  916. mov r3, #0
  917. ldrsh r0, [r0, r3]
  918. cmp r1, r0
  919. bge loc_8068BB4
  920. ldr r1, =0x83A719C
  921. lsl r0, r2, #2
  922. add r0, r0, r1
  923. mov r1, #0x38
  924. ldrsh r2, [r4, r1]
  925. ldr r0, [r0]
  926. lsl r2, r2, #2
  927. add r2, r2, r0
  928. ldrh r1, [r4, #0x34]
  929. lsl r1, r1, #0x18
  930. lsr r1, r1, #0x18
  931. sub r1, #1
  932. mov r0, #1
  933. eor r1, r0
  934. add r1, #1
  935. ldr r2, [r2]
  936. mov r0, r4
  937. bl bx_r2
  938. ldr r0, =0x8068B8D
  939. bx r0

  940. loc_8068BB4:
  941. mov r0, #0
  942. pop {r4, r5, pc}
  943. .ltorg

  944. go_ldmu_func:
  945. push {r4, r5, lr}
  946. mov r4, r0
  947. mov r5, r1
  948. mov r2, #1
  949. bl an_go_any_1
  950. mov r0, r4
  951. mov r1, r5
  952. bl an_go_dn_2
  953. lsl r0, r0, #0x18
  954. lsr r0, r0, #0x18
  955. pop {r4, r5, pc}
  956. .ltorg

  957. go_lumd_func:
  958. push {r4, r5, lr}
  959. mov r4, r0
  960. mov r5, r1
  961. mov r2, #2
  962. bl an_go_any_1
  963. mov r0, r4
  964. mov r1, r5
  965. bl an_go_dn_2
  966. lsl r0, r0, #0x18
  967. lsr r0, r0, #0x18
  968. pop {r4, r5, pc}
  969. .ltorg

  970. go_llmr_func:
  971. push {r4, r5, lr}
  972. mov r4, r0
  973. mov r5, r1
  974. mov r2, #3
  975. bl an_go_any_1
  976. mov r0, r4
  977. mov r1, r5
  978. bl an_go_dn_2
  979. lsl r0, r0, #0x18
  980. lsr r0, r0, #0x18
  981. pop {r4, r5, pc}
  982. .ltorg

  983. go_lrml_func:
  984. push {r4, r5, lr}
  985. mov r4, r0
  986. mov r5, r1
  987. mov r2, #4
  988. bl an_go_any_1
  989. mov r0, r4
  990. mov r1, r5
  991. bl an_go_dn_2
  992. lsl r0, r0, #0x18
  993. lsr r0, r0, #0x18
  994. pop {r4, r5, pc}
  995. .ltorg

  996. an_go_any_1:
  997. push {r4, r5, lr}
  998. mov r4, r0
  999. mov r5, r1
  1000. lsl r2, r2, #0x18
  1001. lsr r2, r2, #0x18
  1002. bl sub_8064B68
  1003. ldr r0, =0x8064be7
  1004. bx r0
  1005. .ltorg

  1006. sub_8064B68:
  1007. push {r4-r6, lr}
  1008. mov r6, r8
  1009. push {r6}
  1010. sub sp, sp, #4
  1011. mov r6, r0
  1012. mov r8, r1
  1013. lsl r5, r2, #0x18
  1014. lsr r5, r5, #0x18
  1015. ldrh r1, [r6, #0x10]
  1016. mov r0, sp
  1017. strh r1, [r0, #0]
  1018. ldrh r0, [r6, #0x12]
  1019. mov r4, sp
  1020. add r4, #2
  1021. strh r0, [r4]
  1022. mov r0, r6
  1023. mov r1, r5
  1024. ldr r3, =0x805FBDD
  1025. bl bx_r3
  1026. sub r0, r5, #1
  1027. mov r1, #1
  1028. eor r0, r1
  1029. add r0, #1
  1030. mov r1, sp
  1031. ldr r2, =0x8064b93
  1032. bx r2
  1033. .ltorg

  1034. an_go_dn_2:
  1035. push {r4, lr}
  1036. mov r4, r1
  1037. bl sub_8064C04
  1038. ldr r1, =0x8064ca5
  1039. bx r1
  1040. .ltorg

  1041. sub_8064C04:
  1042. push {r4, r5, lr}
  1043. mov r4, r0
  1044. mov r5, r1
  1045. mov r0, r5
  1046. bl sub_8068C18
  1047. ldr r1, =0x8064c11
  1048. bx r1
  1049. .ltorg

  1050. sub_8068C18:
  1051. push {r4, lr}
  1052. mov r4, r0
  1053. ldrh r0, [r4, #0x36]
  1054. add r0, #1
  1055. strh r0, [r4, #0x36]
  1056. lsl r0, r0, #0x10
  1057. asr r0, r0, #0x10
  1058. cmp r0, #2
  1059. bgt loc_8068C3E
  1060. ldrh r1, [r4, #0x34]
  1061. lsl r1, r1, #0x18
  1062. lsr r1, r1, #0x18
  1063. sub r1, #1
  1064. mov r0, #1
  1065. eor r1, r0
  1066. add r1, #1
  1067. ldr r0, =0x8068c31
  1068. bx r0
  1069. loc_8068C3E:
  1070. ldr r0, =0x8068C3F
  1071. bx r0
  1072. .ltorg

  1073. walk_ldmu_func:
  1074. push {r4, r5, lr}
  1075. mov r4, r0
  1076. mov r5, r1
  1077. mov r2, #1
  1078. bl an_walk_any_1
  1079. mov r0, r4
  1080. mov r1, r5
  1081. bl an_walk_dn_2
  1082. lsl r0, r0, #0x18
  1083. lsr r0, r0, #0x18
  1084. pop {r4, r5, pc}
  1085. .ltorg

  1086. walk_lumd_func:
  1087. push {r4, r5, lr}
  1088. mov r4, r0
  1089. mov r5, r1
  1090. mov r2, #2
  1091. bl an_walk_any_1
  1092. mov r0, r4
  1093. mov r1, r5
  1094. bl an_walk_dn_2
  1095. lsl r0, r0, #0x18
  1096. lsr r0, r0, #0x18
  1097. pop {r4, r5, pc}
  1098. .ltorg

  1099. walk_llmr_func:
  1100. push {r4, r5, lr}
  1101. mov r4, r0
  1102. mov r5, r1
  1103. mov r2, #3
  1104. bl an_walk_any_1
  1105. mov r0, r4
  1106. mov r1, r5
  1107. bl an_walk_dn_2
  1108. lsl r0, r0, #0x18
  1109. lsr r0, r0, #0x18
  1110. pop {r4, r5, pc}
  1111. .ltorg

  1112. walk_lrml_func:
  1113. push {r4, r5, lr}
  1114. mov r4, r0
  1115. mov r5, r1
  1116. mov r2, #4
  1117. bl an_walk_any_1
  1118. mov r0, r4
  1119. mov r1, r5
  1120. bl an_walk_dn_2
  1121. lsl r0, r0, #0x18
  1122. lsr r0, r0, #0x18
  1123. pop {r4, r5, pc}
  1124. .ltorg

  1125. an_walk_dn_2:
  1126. push {r4, lr}
  1127. mov r4, r1
  1128. bl an_walk_any_2
  1129. lsl r0, r0, #0x18
  1130. cmp r0, #0
  1131. beq loc_8064aa0
  1132. mov r0, #2
  1133. strh r0, [r4, #0x32]
  1134. mov r0, #1

  1135. loc_8064aa0:
  1136. pop {r4, pc}
  1137. .ltorg

  1138. an_walk_any_1:
  1139. push {r4, r5, lr}
  1140. mov r4, r0
  1141. mov r5, r1
  1142. lsl r2, r2, #0x18
  1143. lsr r2, r2, #0x18
  1144. bl sub_80647C0
  1145. ldrb r0, [r4, #0x18]
  1146. lsl r0, r0, #0x1c
  1147. lsr r0, r0, #0x1c
  1148. ldr r3, =0x8063441
  1149. bl bx_r3
  1150. mov r2, r0
  1151. lsl r2, r2, #0x18
  1152. lsr r2, r2, #0x18
  1153. mov r0, r4
  1154. mov r1, r5
  1155. ldr r3, =0x8063555
  1156. bl bx_r3
  1157. pop {r4, r5, pc}
  1158. .ltorg

  1159. sub_80647C0:
  1160. push {r4-r6, lr}
  1161. mov r6, r8
  1162. push {r6}
  1163. sub sp, sp, #4
  1164. mov r6, r0
  1165. mov r8, r1
  1166. lsl r5, r2, #0x18
  1167. lsr r5, r5, #0x18
  1168. ldrh r1, [r6, #0x10]
  1169. mov r0, sp
  1170. strh r1, [r0, #0]
  1171. ldrh r0, [r6, #0x12]
  1172. mov r4, sp
  1173. add r4, #2
  1174. strh r0, [r4]
  1175. mov r0, r6
  1176. mov r1, r5
  1177. ldr r3, =0x805FBDD
  1178. bl bx_r3
  1179. sub r0, r5, #1
  1180. mov r1, #1
  1181. eor r0, r1
  1182. add r0, #1
  1183. mov r1, sp
  1184. mov r2, r4
  1185. ldr r3, =0x80647ED
  1186. bx r3
  1187. .ltorg

  1188. an_walk_any_2:
  1189. push {r4, r5, lr}
  1190. mov r4, r0
  1191. mov r5, r1
  1192. mov r0, r5
  1193. bl sub_8068BCC
  1194. ldr r1, =0x8064869
  1195. bx r1
  1196. .ltorg

  1197. sub_8068BCC:
  1198. push {r4, lr}
  1199. mov r4, r0
  1200. ldrh r1, [r4, #0x36]
  1201. mov r0, #1
  1202. and r0, r1
  1203. cmp r0, #0
  1204. bne loc_8068bec
  1205. ldrh r1, [r4, #0x34]
  1206. sub r1, #1
  1207. mov r0, #1
  1208. eor r1, r0
  1209. add r1, #1
  1210. mov r0, r4
  1211. ldr r3, =0x8068be3
  1212. bx r3

  1213. loc_8068bec:
  1214. ldr r0, =0x8068bed
  1215. bx r0
  1216. .ltorg

  1217. bx_r3: bx r3
  1218. bx_r2: bx r2
  1219. bx_r4: bx r4
复制代码
一开始的ins_ofs也就是表格新位置的末尾,对应改掉就行
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黑白系列女主角【白日版】时光印记Lv.1论坛十周年纪念物

发表于 2016-1-17 21:27:05 | 显示全部楼层
这胖子跳来跳去可以减肥了
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时光印记Lv.1水中王者勋章Lv1论坛十周年纪念物小火狐No.276 傲骨燕


妙蛙花 Lv:35
发表于 2016-1-18 16:05:52 | 显示全部楼层
一个都看不懂,帮技术党顶起
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新伙伴的欢笑

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发表于 2016-1-18 16:07:10 | 显示全部楼层
好灵活的胖子!莫名戳中笑点,看着这张动图笑了好久!
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论坛十周年纪念物

发表于 2016-1-20 14:35:43 | 显示全部楼层
好厉害 顶一下
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与恶势力的交锋

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No.258-260水跃鱼一家小火狐时光印记Lv.1水中王者勋章Lv1

发表于 2016-1-22 20:10:09 | 显示全部楼层
好长。。……
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繁华都市的喧闹

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妙蛙花 Lv:34
发表于 2016-1-22 22:31:30 | 显示全部楼层
光看标题还以为是什么东西。。。
示例里胖子这动作也是醉了
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发表于 2016-1-29 13:40:26 | 显示全部楼层
没有注释什么的吗,一个都看不明白

点评

刚看到这回复。。我都已经厚道地开源了,没必要加注释了吧  发表于 2016-2-11 23:49
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